A new prototype is out.

I’m pleased to announce a brand-new build of Indexing Your Heart, which includes some improvements and other enhancements.

A new prototype is out.

I’m pleased to announce a brand-new build of Indexing Your Heart, which includes some improvements and other enhancements.

First, a lot of time went into improving the performance and memory usage of the game. Some of these improvements include preloading tile sets on startup, reducing memory leaks when transitioning between scenes, and improved state management. This should make the game feel faster while taking up less resources.

Next, there’s a new way to move around the map when in puzzle mode: sprinting! Double-tap on a given location, and Chelsea will run to that spot more quickly. This will allow for faster travel in larger environments.

On top of that, you’ll finally be able to see the real Chelsea for the first time! The game includes new sprites created by Kabora Mackraid, and they look absolutely fantastic. In fact, Chelsea’s iconic hammer costume has now become the game’s default icon! Special thanks to her for making this possible. 🙏🏻

Screenshot of a scene in Indexing Your Heart. Located at a bar with Jordan on the left and Chelsea on the right. Chelsea says, "Oh, hey! I haven't seen you in a while."

This update is available in TestFlight for iPhone and iPad. If you aren’t already part of the TestFlight program, head over to the prototype page (https://indexingyourhe.art/prototype) to become a part of the program.